TECHNOLOGY
At the core of Muskedunder Interactive's technology is an in house developed powerful framework called FUGA. FUGA contains the basics for making any kind of game. The framework is highly modular and its flexible structure allows developers to pick and mix, creating the best solution for the task at hand.
Using a preexisting framework has many advantages, including:

  • faster prototyping
  • shorter development time
  • fewer defects
  • easier deployment

Alongside with FUGA, are also two additional libraries FUGA 3D and FUGA Physics. Building on well established and powerful open source projects, advanced 3D graphics and animation together with physics can be brought straight into any game.


In order to keep up with short iterations and high workload Muskedunder Interactive has developed a tracking tool for internal use. DunderTrack is specifically tailored to match the work process and features everything from detailed day to day planning to project overviews, making it possible to spot bottlenecks in the production early on. Every team member also tracks every work hour spent on each project, producing detailed statistics which enables us to very precisely forsee the length of projects.